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Aion 2 stat lines

Aion 2 stat lines for global, rarest first. Ludra on KR wants about 1500 accuracy and 1600 crit. He has not confirmed those caps for global.

Researched by Kanon. Organized and formatted by CoGM.

The findings are his, out of his progression doc, updated September 20, 2026. He did not write these pages and does not maintain them. We split the doc into sections, laid it out and added the headings, and we have not retested any of it. About 1,000 hours on KR, mostly Brawler, under 900,000 combat power. Global numbers can move. Find him on Twitch and YouTube.

Every slot rolls from its own pool. Helmets share one pool. Weapons share another. Two ways to change a finished roll: a Synch Stone on one line, or an orange reset book on all of them. Synch Stones come from substance-morphing fragments (mostly dungeons) or any yellow piece.

Match the stone to the grade. A yellow Synch Stone on an orange piece has a 10% chance to reroll. He says never do that. If you hit the lines you want, move the piece with a transfer stone so you keep them. Do not spend the rare line on the Philosopher's Stone slot. That slot does not transfer, and you would fish for it again. Orange transfer stones are the scarce ones. See transfer costs.

Rarity order, not damage order

The lists below are his global list. The percent is about how often the line appears, and it moves a bit by slot. The gap between lines stays similar, so you can use the percent to spot a rare roll. A rarer line is listed first even when a more common line deals more damage. His example: Weapon Damage Boost beats Damage Boost for damage, and Damage Boost is still listed first because it is harder to roll.

Chase the low-percent lines. On orange gear that fish is miserable. Passive or active skills fill the rest of the slot once the named lines are done. Rings are the active-skill slot. Armor, necklace, and earrings are the passive-skill slots.

Weapon and guard

OrderLineAbout
1Damage Boost2%
2Combat Speed4%
3Weapon Damage Boost4%
4Might5%
5Multi-hit chance5%
6Precision6%
7Attack6%

Armor

SlotLines, rare first
HelmetDouble Chance (~1%), Attack Increase (~1%), Attack (~4%), then passives
CloakDouble Chance (~1%), Attack Increase (~1%), Perfect Chance (~1%), Attack (~4%), then passives
ShouldersDouble Chance (~1%), Critical Damage Boost (~3%), Attack (~4%), then passives
ChestPerfect Chance (~1%), Damage Boost (~3%), Attack (~4%), then passives
PantsAttack Increase (~1%), Perfect Chance (~1%), Damage Tolerance (~3%), Attack (~4%), then passives
GlovesPerfect Chance (~1%), Combat Speed (~3%), Attack (~4%), then passives
ShoesPerfect Chance (~1%), Movement Speed (~3%), Attack (~4%), then passives

Accessories

SlotLines, rare first
NecklaceCombat Speed (~2%), Might (~2%), Attack (~8%), passives, Accuracy (~6%) if you still need it
EarringMove Speed (~2%), Might (~2%), Precision (~2%), Attack (~8%), passives, Accuracy (~6%) if you still need it
RingMight (~2%), Precision (~2%), Attack (~8%), then active skills
BraceletIllusion, Wisdom, Destruction, Time, Justice, Space
BroochMight, Precision, Accuracy, Constitution, then Critical or Block

Accuracy and crit targets

Bosses carry stats that answer accuracy and critical hit. The targets below are what he wants on the character so attacks stop missing and crit stays capped. Add PvE accuracy and block penetration on top of the Stat Info numbers. The main-stat page will read lower than the table.

KR raid targets from the doc
BossAccuracyCrit
Ludra15001600
Corroded23502500
Muspel normalUnknownUnknown
Muspel hard28003150

Accuracy against block, including the 80% parry cap, is on how stats work.

Questions on Aion 2 stat lines