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Event Scheduling for Gaming Guilds: Best Practices

CoGM Team··7 min read

Why Scheduling Matters

A well-organized event schedule is the heartbeat of any guild. When events run smoothly, members stay engaged. When they're chaotic, frustration builds and people leave.

Setting Your Schedule

Survey First Before setting a schedule, survey your members: - What days are they available? - What times work across timezones? - How many events per week is sustainable?

Consistency is Key Pick days and times and stick to them. Members plan their real lives around guild schedules. Frequent changes cause attendance problems.

Timezone Awareness If your guild spans timezones, rotate event times or run multiple sessions. Always display times in each member's local timezone.

Managing Sign-ups

The Sign-up Window Open sign-ups 48-72 hours before the event. This gives enough time for planning without being so far ahead that people forget.

Role Requirements For content that requires specific group compositions (raids), define role slots: - 2 Tanks - 4 Healers - 14 DPS

Let members sign up for their preferred role and see available spots in real-time.

Handling No-Shows No-shows are inevitable. Build a system to handle them: - Require sign-ups (not just showing up) - Track attendance and address patterns - Have a bench/reserve list for backfills - Consider attendance requirements for loot priority

Advanced Scheduling

Recurring Events Set up recurring events (weekly raids, monthly meetings) so they auto-create. Less manual work, more consistency.

Event Types Differentiate between: - **Mandatory** — Core progression content - **Optional** — Alt runs, farm content - **Social** — Movie nights, community events - **Special** — First clears, tournaments

CoGM's Event System

CoGM provides timezone-aware event scheduling with: - Role-based sign-ups matching your game's composition - Recurring event templates - Attendance tracking that integrates with DKP - Discord notifications and reminders

Start scheduling better events — free for guilds of any size.

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